Wrecked: Revenge Revisited
The game is presented very well, nice graphics, cute looking cars, with lots of stuff to unlock – and gives the impression that this game is full of glamour and fun.
The experience quickly fades into annoyance; the game never prompts or even tell you how to use your boost – I had to search online for an explanation, and other reviews was elaborating on the subject: Hit the brake, then the accelerator twice. This does not make any sense; why take some of your speed off before you can activate a boost? It’s rather counter productive – and the boost is not that effective anyway. (easter egg: Accelerate once, hit the brakes twice and the car will boost backwards..!)
Fun and addictive in a weird way
The single player challenges actually got very fun and addictive once I got used to the handling and controls of the cars – I’ve gotten gold in all challenges, maybe 8 hours in – but the very last challenge that incorporates all the earlier challenges elements gave me some trouble. The challenges consists of wrecking the opponents, time trials, checkpoint races (which is by far one of my most stressful racing experiments in my entire life), and more.
The game has multiplayer, online and offline. I did not succeed in finding any online opponents as this game hadn’t got that much coverage, so I had to persuade my fiancé to play with me, all though he tried to prevail upon it.
The multiplayer ended up fun actually, quite unexpected. With a few modes on only the six single player levels available, the playtime is limited – once he had one and I had ten wins to get my achievement, I think we’re done with this game.
A little pricey though
Even the horrible, and I’m talking really horrible camera, gets beaten by the fun of this game – the weapons are very fun to use and it’s always fun to shovel your friends off the road. Right? I just wished there were more multiplayer modes – not to mention more levels in general. Six does not cut it, even for a downloadable game – even less looking at the price.