The Last of Us: Remastered review
The Last of Us has been upped a bit from its initial Playstation 3 release. Ellie and Joel are back for full power – or completely new to you if you’ve made the brand switch along with the new generation of consoles.
If you haven’t played it yet, and you enjoy a good story, do not hesitate to get your hand on this game in one way or another. It is well worth it. We reported the game for PS4 back in april, and the rumors has turned out to be true. I’ve decided to not do a full review here, as there is no reason to as we pretty much covered everything in our review when it was released for the Playstation 3 console, and you can read our coverage of the story DLC here.
The PS4 version has been dubbed down less from the source code compared to the PS3 version, obvious because of the fact that the PS4 is stronger than the PS3 – this means better graphics, and it will run in full 1080p. The Remastered version for the new console have the additional multiplayer maps and the story addition in form of Ellies past included on the disc – which is about 30$ worth content alone.
The Remastered version also let you switch between 30 and 60 frames per second – which mean it will make everyone happy. There’s those who want to see the game in all its glory with full 1080p and the best possible graphics, but can live with the frame drops. And then there’s those who want to have more control in firefights by having full 60 frames per second at all times – which will dub down the graphics (shadows is one thing that is very clearly affected). Having the option is probably one of the best ideas I’ve seen in a long time, I hope other developers are noting this idea down.
The game is officially released in North America tomorrow, July 29th and in Europe on July 30th.