Gaming Daily: Issue 14

I’ve been wanting to get back to San Andreas, so of course I jumped on the new generation version of GTA V. Rockstar implemented character transfer, including achievements and trophies unlocks for the multiplayer portion of the game. This is a plus for many, as they won’t have to go through the many hours of gameplay a second time.

Here’s the kicker; you can transfer from the old console to the new one but it’s a one-time offer – you can’t just level up on the new console and transfer it back to the old console to unlock the achievements or trophies there. Rockstar even worked it out, so you can go from the Xbox brand to the Playstation brand or the other way around. When the new version was released a little over a month ago, I was at level 73 – and I haven’t had a chance to play the game, and still don’t but decided to give a crap about it, at least until after Christmas, then back on track getting those games covered. If I am lucky (erhm.. persistent might be a better way) this rubberband method* I found might push me over level 100 before then, so I might change my coverage of GTA V. I won’t be able to play it before the new year anyway.

An update on the Christmas. Since we are having three different families to attend (my dad, my mum, my fiancés family) on Christmas, some are hold before and some are hold after the real deal. So a nice dinner with my fiancés family two days ago and since that’s the only Christmas for my mother-in-law, she really wanted to unwrap presents together, and we obliged. My fiancé got me the Elise figurine from Assassin’s Creed Unity, and a nailpolish mini-shelf. I am really happy about both, especially the figurine, as I thought it was on it’s way to get really hard or expensive to get – Ubishop had it out of stock, but I see they have it back in store. Now two more Christmases to go before it’s all over.

*rubberband method; a way to let the game play by itself or with very little input from the gamer. Often used to level up to needed levels. “Rubberband” stems from that the gamer wraps a rubberband around the controller, so that the needed buttons are being pushed down, making the gamer able to do other things than just hold down that one or two buttons down.

Daily Gaming is a daily blog posted sometime throughout the day, covering what’s been happening since the last blog post. My quest is to make a blogpost everyday for a year (365 posts) that will focus on the games I play but sometimes include movies I’ve seen or what have happened around me in my daily life.

Written by

Getting sucked into games by Super Mario as a kid, gaming got on hold during her teens. Lured into gaming with the 7th generation by GTA IV, and a few years later intrigued by reviewing games, and now she's running gamingirl since 2009.
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