Retaliation: some of you guys ruined the Xbox One

I know this article is out of it’s time, but I found it in the depths of my work papers, and thought it should see the light of day. It was written just after MS announced the changes to the policies, I’ve only proof read it and corrected a few things before I published it.

To everyone who stops by. Rant incoming, beware. This is an editorial that takes a punch at the whole ordeal about Microsoft being kicked down by everyone, but mostly by ignorant youngsters who want to play games for free.

While this rant will be about losing something that could have been so great, I do however understand some of the more valid and reasonable pointers to the problematic DRM and online check in. Also, I will only answer the issues people have with short answers, as there is far better articles out there addressing why you should NOT claiming victory, but rather disgruntlement, or sitting in the shame corner because you couldn’t see the possibilities, only the limitations. Bravo, brats, bravo. You ruined everything.

For all you guys out there who cried wolf when there wasn’t one, thanks for removing my excitement about nextgen. /endsarcasm

Waaah I have no reliable internet, I can not use this console! For you guys claiming the console would be a brick without internet, the problem could have been solved by having a disc check when the console can’t connect to Live. Problem solved. Besides, since you are claiming that you do not have access to the internet – how do you read this article?

So hey, what about my rights to privacy? If you want that kind of privacy, you might as well stomp on your cell phone, throw your computer out the window and run to the nearest cave and live there for the rest of your life. NOW you have privacy. And I won’t even get into the PRISM debate because I don’t know the details, but from what I’ve seen, its mostly fired up by ignorance and people wearing tinfoil hats.

I want to own my games, not license them. Well, welcome to the future and the world of digitalization. I take it you do not have a cellphone with games on it. Oh wait? You do?!? What is the difference from owning the game digitally on your phone to own a game digitally on your console? The price? Well, wooptidoo the games on console is taking longer and more resources to make, so there you go, that is the reason the price is different. For those who want the disc and box, they are still available.

All we want is a box that play games. No that is what YOU want. Why would I want an upgraded Xbox 360? I want something new and innovative. The Xbox One WAS innovative, with all the retracting its not. Back to no discless gaming, back to no shared libraries, back to no tied retail games to your profile. Nice going, we now have to get up and change discs, I can’t share my games library with my writers as I might have been able to, and I have to remember to bring my games with me now when visiting friends.

The Cloud is just a bunch of buzzwords to get us hyped. So you think that Microsoft is lying about having established 300.000 servers? And if not lied, why would they use that kind of money to make buzzwords? I am sure this will end up (note, not at launch, but eventually) be quite the significance to playing games on Xbox One. People were also scared back when they made the first car – look at where we are today.

Why would I pay extra for a used game? (Cue the proposed used game fees) Well, I’d take this over being forced to log into the publishers service (Uplay, EA servers etc.) in their attempt to at least try and track lost sales and Online Passes. This is just a hassle for the consumers. With Microsoft’s proposed model, neither of this would be a hassle to us because it would have been implemented in the core of the system. You might end up buy and play fewer games, because you had to prioritise, but in the end, the game makers and publishers would earn more money and make better games for us.

Also your current purchases of used games aren’t going into either Microsoft, the developers or the publishers pockets, so why they listen to you. I’ll never understand.

It’s not like Microsoft said, tough luck, no used games sale at all. They DID tell us they were working on possibilities. Both store trading and selling digitally (only friends we’ve had on the friends list for more than 30 days would be eligible) I might add. Let’s say I am selling a game to my brother, he pays 20 dollars through the system, and the game is instantly added to his digital collection and removed from mine, 2 dollars goes to the developer and I’ve now got 18 bucks that I can spend on new games. And unless someone gets hacked (by that I mean someone guessing your password), I can’t see where the problem is – and the hacker would have to have access to your account for 30 days before giving the games to his primary account – you would think you would realise the lost account before then and make Microsoft lock the account!). While these prices could be set by the publisher, but being cheaper than in the official digital store, the money are still injected into the ecosystem and aren’t going anywhere because they are used on more games, supporting even more developers.

With going for digital only sales, Microsoft will be able to dictate the prices online and because we all spell Microsoft with an $, we know for sure they will keep the prices inflated. Yeah, sure. But if you take a glance on the current Games on Demand section, there’s quite a few titles who either match up to or even are below the daily Steam prices. If that is not indicative of what COULD happen in the future I don’t know what is (big sales, albeit not in the same scale Steam does it), but with less net loss on each title, Microsoft and the game publishers can allow for digital sellouts, and probably decrease the prices in general because the middleman has been cut. Steam are the biggest digital games seller, they are certainly not only making these sales because of the competition from the other digital sellers.

What if Microsoft turns off the service? Will my Xbox One just be a brick? First of, there is currently 48 MILLIONS Xbox 360 tuning into Xbox Live today, a service that popular is unlikely to be shut down. And don’t you think Microsoft will patch the Xbox Ones when their lifetime ends and get rid of the online check in. Besides, if you can play a game with disccheck without connection, this is actually moot. And as Major Nelson said; “Why worry about something that is so far ahead? The system and service isn’t even out yet”

Why did Microsoft not include the ability for me to play 360 games on my One? First off, the system would end up being more unreliable (anyone remember the RROD issues?) not to mention far more expensive to develop, thus a higher launch price. Besides, if you’re going to play 360 games, I suggest you keep your 360 for a while, at least until you want to make the switch to the next generation of games. Statistics says that only a little percentage are making use of backwards compatibility (cue Sony’s removal of BWC as the first thing to cut costs) anyway, so I am totally on Microsoft’s side in this thing.

With the probability that digital games do not decrease in price, and that Microsoft can either revoke my access to the games I paid for, or shutting down their service entirely, I’ve essentially paid for something that I don’t have anymore. How about the probability that the prices on the games decreases more than we currently see because the developers don’t lose as much money on the game they made, heck even launch day price could be less. About revoking access, I am not entirely sure that the board of directors has been talking about this yet – but when Major Nelson was asked this, he flat out said “No definitely not – but we might revoke your multiplayer mode access”. Last question is answered a bit above.

You should also take into the equation here that the whole ordeal of buying and playing games just might get easier – if Microsoft makes the check natively on the system, you won’t have to go through the hassle to register and login to EA servers, Uplay and so on – not to mention Online Passes and what else the publishers might come up with. Because they WILL! Day one DLC, expensive DLC’s with achievements and more to come. With the way it was SUPPOSED to work on the Xbox One, no Online Passes, day one DLC for free because of your loyalty, and perhaps, just perhaps, free DLC if you agree to remove the option to sell or give away or digital game. Or a decrease in price at least.

My country is not supported, and there might be region locking! I want to play games, but sounds like I can’t. Big surprise. This is already implemented on the current consoles. There have been talks that there might just be more checks, like IP address, but you know what, if you can afford a console with a price tag that heavy, you should be able to pay for a VPN and just cut out an ice cream or two each month to pay for it. Bonus: you’ll lose weight in the process!!

Think I am alone in this? Nope, wrong again. Check this:
Links to other articles that is praising the now shuffled system:
Everything You Hate About the Xbox One, and Why It’s Not So Bad
The Xbox One Just Got Way Worse, And It’s Our Fault
Xbox One loses some disc-free play, family game-sharing plan with revised policies
Opinion: Microsoft and Sony will eventually revert their game ownership policies, what matters is how
Instant Xbox One Nostalgia
6 great features you’re losing with the Xbox One’s DRM changes
Five great Xbox One features Microsoft is shooting in the foot
Xbox One’s new ‘no DRM policy’ means we will lose some features
Microsoft’s Vision Of A Digital Future Is Delayed, But Still Alive
Xbox the Amish – Microsoft Brand Readjustment
Opinion: Xbox One didn’t need the pushy DRM to further the medium

Written by

Getting sucked into games by Super Mario as a kid, gaming got on hold during her teens. Lured into gaming with the 7th generation by GTA IV, and a few years later intrigued by reviewing games, and now she's running gamingirl since 2009.
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