Bayonetta impressions

Be adviced; These impressions is by playing the demo, not the full game.

I’m in gaming Nirvana once again. Bayonetta’s graphics look like Fable II and it plays better than Devil May Cry. Yes, I said it. Better.

The demo starts off with a tutorial that is easy to understand and then throws you right into the action. I pulled off combos effortlessly, and when I say combos- I mean extra special super duper awesome sauce combos. In fact, my jaw dropped when I pulled off a “torture attack” and then it hit the floor when I went into “Climax mode”. You will have to see it to believe it.

Dodging enemies took a little timing but when I mastered it, “Witch Time” began and enemies moved in slow motion for a short period of time. This gave me time to try out the guns and they were just as amazing. In fact, during “Witch Time” she sprouted Butterfly wings and soared above the enemies to shoot down upon them. I’m not sure if this was because of the slow motion or my button mashing prowess. Either way, it was beautiful.

I had a few problems with the camera angle and went into the options to change it to a first person view. All four of the options they listed were inverted, including first person. I’m hoping this is just for the demo because it was very hard for me to play with the default camera.
After defeating enemies, goodies are sometimes left behind. The bad part of this is if you die- the goodies die with you. You can start back where you left off- just with your default weaponry.
Few faults so far, gameplay that left me begging for more, stunning visuals. I just have three questions for SEGA/Platinum games:

1. Why would I give up a big ass sword for a french horn?
2. What are the mystical powers of said french horn? (too chicken to try)
3. Can it be January now? Please?



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She doesn't care who won the console war, she loves them all. With her pink controller-she will rule the world... just add coffee. Read more.